Intermediate and high level zones

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New Thalos:

Bit of a wide spectrum here of mobiles to play with. Lots to explore and plenty of shops. Mobiles range from level 10-70.


House of Virtue:

One of the quest zones. Situated within a swamp, level approx 30 or thereabouts.


Pandemonium:

First stage of hell beneath the graveyard. Lots of mobiles to keep a player busy. You should be level 30-40 to play here.


Vampire Crypt:

Situated at the southern end of the graveyard, here be bats and beasties at around level 50.


Goblins:

A well known place for levelling with enough mobiles to keep you going for a while. Watch out for the ogre, she's aggro. Levels 40-60 are suited to here.


Swamp of the Dracae:

One of the quest zones, an annoying feature is that the leeches will drain your hit-p when moving around until you complete one of the easy quests. After that its a great zone for levelling, there are always plenty of mobiles to exp on. Levels 45-60, so you can stay in there for quite a while.


King Welmar's Castle:

Lay siege to the castle and kill all those goody goodies. Good experience and gold to be had here, for levels between 50-60.


Top of the Mountain - Blizzard:

Abominable snowmen, yetis. This will keep levels 50-70 occupied.


Stratosphere:

A zone that requires you to have spellshields or be tough enough for the spells thrown at you to not hurt too much. Levels 65-75.


The Nether:

Second and third levels of hell beneath the graveyard. You'll need to have the spell infravision to survive since the mobs will aggro anything they can see. Levels 55-70.


Mawgem's Swamp:

Swamp area with various mobs ranging in level from 60-70.


White Hobbit Hills:

Various creatures to try out your skills on. Range from 50-70.


Ratling Village

Lots here to keep a player occupied for a while. Best saved until you are a solid 70. Levels 70-90.


Ghenna:

An old favourite zone of many, Ghenna suits players between levels 70-80.


The Black Tower:

The Black Tower and surrounding forest are suited for levels 80-90. Shortly to have a major quest set within it, keep your eyes on it.


Temple of Sand:

A temple set within a mysterious desert. Tricky to get into the temple, but there is more than one way. For levels 70-100.


Shady Trail:

Go meet the sweet little Simaks. Best left until you are level 85+ with mobs around 90-100 in level.


Mines of Metal Magic:

Golems created from all different types of metal. Very tough and only should be undertaken by those of the highest levels. Mobiles here are level 100.


King Yeti's Mountain:

Filled with ice wolves, yetis and the King Yeti himself. Created to be a challenge for the higher players. Level 100-105.